K!LL3R Mesaje : 831 | Subiect: CFG aymhls Sam 01 Iun 2013, 20:01 | |
| - Cod:
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A Y Y M M ** H L SSSSSSS A A Y Y M M M M ** H L S A A Y M M M ** HHHHHH L SSSSSSs AaaaaaA Y M M ** H H L S A A Y M M ** H H LLLLLLLL SSSSSSS
unbindall name "hLs // ~extreme~ bind "BACKSPACE" "impulse 102" bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "+moveup" bind "+" "sizeup" bind "," "buyammo1" bind "-" "sizedown" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "podbotmenu" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "k" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "MOUSE1" "+attack; adjust_crosshair 1; adjust_crosshair 2; adjust_crosshair 3" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" voice_modenable "1"
alias wait3 "wait;wait;wait" alias wait9 "wait3;wait3;wait3"
bind "mwheeldown" "+jump" bind "mwheelup" "+duck"
adjust_crosshair "0" wait9 net_graph "3" wait9 cl_showfps "1" wait9 scr_conspeed "9999" wait9 hud_centerid "1" wait9 hud_fastswitch "1" wait9 setinfo "vgui_menus" "0" wait9 cl_bobcycle "0" wait9 rate "25000" wait9 cl_rate "9800" wait9 cl_cmdrate "43" wait9 cl_updaterate "50" wait9 gl_spriteblend "1" wait9 zoom_sensitivity_ratio "1" wait9 net_graphwitch "330" wait9 cl_observercrosshair "0" wait9 cl_dynamiccrosshair "0" wait9 cl_forwardspeed "999" wait9 cl_sidespeed "999" wait9 cl_backspeed "999" wait9 m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "1.0" sensitivity "3.34" zoom_sensitivity_ratio "1" wait9 cl_crosshair_color "1" cl_crosshair_size "1" cl_solid_players "1" cl_pitchspeed "225" cl_nopred "0" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0" cl_idealpitchscale "0.8" cl_dynamiccrosshair "0" cl_corpsestay "180" cl_cmdbackup "2" cl_gaitestimation "1" cl_download_ingame "0" cl_minmodels "0" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_upspeed "400" cl_forwardspeed "999" cl_backspeed "999" cl_sidespeed "999" cl_bob "0" cl_bobcycle "0" cl_bobup "0.5" cl_vsmoothing "0.050" cl_showfps "1" cl_rate "25000" cl_updaterate "101" cl_righthand "1" cl_vsmoothing "0.05" cl_timeout "35" cl_pitchup "89" cl_pitchdown "89" ex_maxerrordistance "0" ex_interp "0.05" rate "25000" wait9
gl_affinemodels "0" gl_dither "1" gl_d3dflip "0" gl_dynamic "0" gl_polyoffset "0.1" gl_overbright "0" gl_flipmatrix "0" gl_keeptjunctions "0" gl_lightholes "0" gl_monolights "0" gl_palette_tex "0" gl_max_size "128" gl_alphamin "0.25" gl_cull "1" gl_picmip "1.5" gl_playermip "10" gl_round_down "9" gl_spriteblend "0" gl_smoothmodels "0" gl_texsort "0" gl_ztrick "0" gl_wateramp "0" gl_clear "0" gl_texturemode GL_LINEAR_MIPMAP_NEAREST wait9 model "1337" fps_max "100" fps_modem "0" developer "0" max_smokepuffs "0" max_shells "2" violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" fastsprites "0" mp_decals "30" hpk_maxsize "0" viewsize "120" d_spriteskip "0" topcolor "30" bottomcolor "6" default_fov "90" crosshair "1" joystick "0" sv_aim "0" sv_voiceenable "1" console "1" scr_conspeed "123456789" scr_centertime "1.5" scr_connectmsg "0" r_bmodelhighfrac "5" r_drawviewmodel "1" r_dynamic "0" r_shadows "0" r_mirroralpha "0" r_drawentities "1" r_mmx "1" r_decals "1" r_wateralpha "0" r_lightmap "0" r_traceglow "0" r_glowshellfreq "0" wait9 _snd_mixahead "0.1" bgmvolume "0.000000" hisound "0" loadas8bit "1" suitvolume "0.250000" volume "0.80000" MP3Volume "0.200000" s_eax "0.000000" s_a3d "0.000000" s_verbwet "0.25" s_bloat "2.0" s_numpolys "200" s_polysize "1000000000000" s_polykeep "1000000000" s_refdelay "4" s_refgain "0.4" s_leafnum "0" s_max_distance "100000.0" s_min_distance "8.0" s_automax_distance "30.0" s_automin_distance "2.0" s_distance "60" s_doppler "0" s_rolloff "1.0" ambient_level "0.000" voice_scale "2.000000" voice_enable "1" voice_forcemicrecord "0.000000" voice_modenable "1.000000" wait9 setinfo lefthand "0" setinfo friends "0" setinfo ah "0" setinfo dm "0" setinfo vgui_menus "0" setinfo pw "1234" hud_classautokill "0" hud_centerid "1" hud_fastswitch "1" hud_saytext_time "4.5" hud_drawhistory_time "0.3" hud_deathnotice_time "3" hud_capturemouse "1" hud_takesshots "0" scr_conspeed "7777" scr_centertime "1.5" con_notifytime "0" developer "0" contimes "2" con_notifytime "4"
con_color "500 404 300" wait9 fastsprites "0.000000" bottomcolor "6" topcolor "30" model "gordon" viewsize "120.000000" hpk_maxsize "0" ati_subdiv "2" ati_npatch "1" crosshair "1.000000" console "1.000000" joystick "0.000000" graphheight "40" net_graph "3" net_graphwidth "140" net_scale "5" net_graphpos "1" lambert "-1.5" voice_loopback 1 voice_enable 1 bind k +voicerecord +mlook wait9 cl_dynamiccrasshair "0" wait9
//_______________________________________________________________________________________
//Deagle alias cripset "avadd 0 22.4 5.87 1.09" alias bloods "avadd 1 26.6 5.7 3.2" alias gangsta "avadd 2 9.12 6.12 3.431" alias respect "avadd 3 21 8 3.4" alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" alias deaglevec "setup;setup2"
//Fam4S Tweaked By SHL alias o "avadd 0 19.8 8.65 1.79863" alias osho "avadd 1 23.9542 1.8265 -.74942" alias osho1 "avadd 2 18.72351 8.65 1.67" alias HYDro "avadd 3 21.2 8.6 1.68" alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"
//sig alias sig-numbers2 "avadd 0 22.218 6.789 2.6732;avadd 1 25.212 5.67136 3.228;avadd 1 11.9175 6.687 3.256;avadd 3 21.61 7.21 2.348" alias sigvec2 "avclear;sig-numbers2"
//scout alias scout-numbers2 "avadd 0 21.04 7.59 2.1;avadd 1 26.3 6 3.2;avadd 2 12.04 7.59 2.4;avadd 3 21.04 7.49 2" alias scoutvec2 "avclear;scout-numbers2"
//Deagle alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1" alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% #################################### ak-47 AIM ########################################## %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
//Ak-47 Power alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias airon "air fire; w18; air mode; w16; air one; w13; air on" alias airroff "air fire; w18; air mode; w16; air one; w13; air of" alias +antir2 "+lookdown; +attack2" alias -antir2 "-attack2; -lookdown" alias +antir "+lookdown; +attack" alias -antir "-attack; -lookdown" alias cole2 "coleon2" alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2" alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2" alias cole "coleon" alias coleon "bind mouse1 +antir; airon; alias cole coleoff" alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon" alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110" alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000" alias w2 "wait; wait" alias w3 "wait; wait; wait" alias w4 "w2; w2" alias w5 "w2; w2; wait" alias w10 "w5; w5" alias w14 "w5; w5; w4" alias w18 "w10; w4; wait; wait; wait; wait" alias w20 "w10; w5; w5" alias w28 "w10; w10; w5; wait; wait; wait" alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482" alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741" alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317" alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271" alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001" alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47" alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0"
//Ak-47 Recoil alias +reak "cl_pitchspeed 3.9; cl_yawspeed 0.7; +attack; +lookdown; +right" alias -reak "cl_pitchspeed 300; cl_yawspeed 250; -attack; -lookdown; -right" bind mouse1 "+reak"
alias chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65" alias chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25" alias chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12" alias chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55" alias chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d" alias chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-"
alias bestS "avadd 0 19 5 0 17 5 0 15 5 0 13 5 0 11 5 0 9 5 0 7 5 0 5 5 0 2 5 0 0 5 0" alias bestD "avadd 1 16 -5 5 16 -3 5 16 0 5 16 2 5 16 3 5 16 5 5" alias best "avadd 0 -15 7 3 -15 -7 3 -19 10 3 -19 -10 3;avadd 1 -12 6 3 -12 -6 3 -9 4 3 -9 -4 3" alias besths1 "avclear;avclear 0; avclear 1;avadd 0 22 9 0;avadd 1 27 2 0;bestS;bestD;best;init 0 besths1;recoil 1;txt *** Aiming:Aim for head1(BEST!) ***" alias besths2 "avclear;avclear 0; avclear 1;avadd 1 21 11 0;avadd 0 23 2 0;bestS;bestD;best;init 0 besths2;recoil 1;txt *** Aiming: Aim for head2 (BEST!) ***"
// Ak47 NoRecoil
//AK alias ak "avadd 0 21.51 3.11 -2.6" alias ak1 "avadd 1 25.52 5.94 3.13" alias ak2 "avadd 2 15.12 4.31 3.53" alias ak3 "avadd 3 21.5 6.8 2.0" alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4k alias f "avadd 0 21.11 8.2 2.1" alias fa "avadd 1 26.4 2.15 2.0" alias far "avadd 2 12 8 2" alias ak3 "avadd 3 21.5 6.8 2.0" alias fart "avclear;f;fa;ak3;far;height_correction 0"
//4K alias ak "avadd 0 21.41 5.2 1.8" alias ak1 "avadd 1 25.4 5.7 2.8" alias ak2 "avadd 2 13.72 3.8 2.91" alias ak3 "avadd 3 21.5 6.8 2.0" alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"
//4K alias ak "avadd 0 19.81 8.9 2.4" alias ak1 "avadd 1 24.3 4.2 2.1" alias ak2 "avadd 2 15.12 5.8 2.91" alias ak3 "avadd 3 19.631 6.281 2.183" alias ak3 "avadd 3 21.5 6.8 2.0" alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
/// Ak Norecoil //// alias +reak "cl_pitchspeed 3.9; cl_yawspeed 0.7; +attack; +lookdown; +right" alias -reak "cl_pitchspeed 300; cl_yawspeed 250; -attack; -lookdown; -right" bind mouse1 "+reak"
//r3t4rD's alien ak alias alak1 "avadd 0 23.283 7.923 1.6;avadd 1 24.92 5.02 1.8" alias alak2 "avadd 0 22.023 6.0737434343434343 1.5;avadd 1 23.034 6.4 1.5" alias alak3 "avadd 0 21.93 5.3 1.4;avadd 1 22.63 5.3 1.4" alias alak4 "avadd 0 20.023 4.02 1.3;avadd 1 21.023 4.0 1.4" alias alak "avclear 0;avclear 1;alak1;alak2;alak3;alak4;recoil 1;height_correction 4;#say ***alien series ak loaded"
//eXo AK alias eXoAK "avadd 0 23.1 6.8 0.2; avadd 1 26.5 7.2919 1.75" alias exOAkmaddness "avclear; eXoAK; recoil 1.87; txt eXo AK maddness"
// Ak-47 vec alias ak1 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5" alias akvec "avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47"
// GS Ak-47 alias ak2 "avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2" alias GSak "avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47"
//AK alias a0 "avadd 0 20.43 6.64 2.445" alias a1 "avadd 1 25.35 6.76 3.67" alias a2 "avadd 2 11.98 3.42 3.56" alias asetup "avclear;a0;a1;a2" alias vec_ak47 "asetup;recoil 1.67;txt Bens Ak47 Vec"
//INC's -[AK]- 3.0 alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96" alias incakk "avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0"
//INC's -[AK]- 3.1 alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56" alias incakkk "avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1"
// 1-2 AK alias ak-numbers "avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96" alias aksetup "recoil 1.85;riflespeed;akb;akbinds" alias akvec2 "avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>"
//F3AR-M3H AK alias ak1 "avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6" alias ak2 "avlcear;ak1;recoil 2.3123;#say \\ OwNaG3 AK V3C // By: TurkiyeCs | tarantula "
//Ak alias ak-numbers "avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94" alias aksetup "recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1" alias akvec "avclear;ak-numbers;aksetup"
// Ak47 -= Ripped from Fr0sTBy7e X =- alias ak47-a "avadd 0 19.9 7.321 3.295" alias ak47-b "avadd 1 26.54 3.21 4.78" alias aksetup "recoil 1.85;txt |[ Ak-47 ]|" alias akvec "avclear;ak47-a;ak47-b;aksetup"
alias Ak-numbers "avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7" alias Aksetup "recoil 1.72;height_correction 2.5" alias Ak "avclear0;avclear1;avclear2;ak-numbers;aksetup"
// |TNG|-AK-[NoWoN] alias anowon1 "avadd 0 20.26 6.45 2.576" alias anowon2 "avadd 1 24.39 5.22 3.19" alias anowon3 "avadd 2 11.33 7.1 3.217" alias anowon4 "avadd 3 18.39 7.29 .41" alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"
// AK47 alias AK471 "avadd 0 20 10.1 0;" alias AK472 "avadd 1 25.25 1.5 3;" alias AK473 "avadd 2 22.5 7.25 4.25;" alias AK474 "avadd 3 22.5 3 2.25;" alias AK475 "avadd 4 29 1.5 2.25;" alias AK476 "avadd 5 14 4 3;" alias AK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded"
/// Ak Norecoil //// alias +reak "cl_pitchspeed 3.9; cl_yawspeed 0.7; +attack; +lookdown; -attack; -lookdown; +right" alias -reak "cl_pitchspeed 300; cl_yawspeed 250; -attack; -lookdown; -right" bind mouse1 "+reak"
// Ak47 Power alias w13 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias w16 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias w18 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias airon "air fire; w18; air mode; w16; air one; w13; air on" alias airroff "air fire; w18; air mode; w16; air one; w13; air of" alias +antir2 "+lookdown; +attack2" alias -antir2 "-attack2; -lookdown" alias +antir "+lookdown; +attack" alias -antir "-attack; -lookdown" alias cole2 "coleon2" alias coleon2 "bind mouse2 +antir2; airon; alias cole coleoff2" alias coleoff2 "unbind mouse2; bind mouse2 +attack2; airoff; alias cole coleon2" alias cole "coleon" alias coleon "bind mouse1 +antir; airon; alias cole coleoff" alias coleoff "unbind mouse1; bind mouse1 +attack; airoff; alias cole coleon" alias s0 "aircole 0 358.493 -3.11 1.3; "+ak" +attack; wait; +attack2; wait; accrue_chance; 30.26; 31.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s1 "aircole 1 435.518 -5.94 3.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 31.26; 32.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s2 "aircole 2 525.423 -4.31 5.8; "+ak" +attack; wait; +attack2; wait; accrue_chance; 32.26; 33.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s3 "aircole 3 612.533 -0.82 9.99; "+ak" +attack; wait; +attack2; wait; accrue_chance; 33.26; 34.26; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s4 "aircole s0; s1; s2; s3; s4; "+ak" +attack; wait; +attack2; wait; accrue_max; 88.26; -30.26; s0; "-ak" -attack; wait; -attack2; wait; +attack2;wait;-attack2" alias s0;s1;s2;s3;s4; PL_ak47 "aircole 7.101010110" alias sX "PL_allwep "aircoleoff 0.000000000;-0.000000000" alias w2 "wait; wait" alias w3 "wait; wait; wait" alias w4 "w2; w2" alias w5 "w2; w2; wait" alias w10 "w5; w5" alias w14 "w5; w5; w4" alias w18 "w10; w4; wait; wait; wait; wait" alias w20 "w10; w5; w5" alias w28 "w10; w10; w5; wait; wait; wait" alias coil "shoot_wall; -attack; wait; -attack; unbind mouse1; w28; bind mouse1 "+attack" 3 0.11 4.192 6.1482" alias coil1 "shoot_wall; -attack; wait; -attack; unbind mouse1; w20; bind mouse1 "+attack" 4 0.23 5.276 7.2741" alias coil2 "shoot_wall; -attack; wait; -attack; unbind mouse1; w18; bind mouse1 "+attack" 5 0.31 6.462 8.4317" alias coil3 "shoot_wall; -attack; wait; -attack; unbind mouse1; w14; bind mouse1 "+attack" 6 0.39 7.752 9.8271" alias coilfinish "shoot_wall; -attack; wait; -attack; unbind mouse1; w4; bind mouse1 "+attack" 7 0.58 8.845 -0.0001" alias back "alias scoleaim_ak47 "scolaim1;aircole;PL_ak47" alias scoleaim_ak47 "scolaim1;aircole;PL_ak47;0;1;0" alias JAPSHead1 "avadd 0 21 7 2 ; avadd 1 23 7 3" alias JAPSHead "avclear 0; avclear 1; JAPSHead1; txt *** -[JAPS]- RESILIENT HEADSHOT ***"
//AK alias ak "avadd 0 21.51 3.11 -2.6" alias ak1 "avadd 1 25.52 5.94 3.13" alias ak2 "avadd 2 15.12 4.31 3.53" alias ak3 "avadd 3 21.5 6.8 2.0" alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201" //Ak alias f "avadd 0 21.11 8.2 2.1" alias fa "avadd 1 26.4 2.15 2.0" alias far "avadd 2 12 8 2" alias ak3 "avadd 3 21.5 6.8 2.0" alias fart "avclear;f;fa;ak3;far;height_correction 0" //AK alias ak "avadd 0 21.41 5.2 1.8" alias ak1 "avadd 1 25.4 5.7 2.8" alias ak2 "avadd 2 13.72 3.8 2.91" alias ak3 "avadd 3 21.5 6.8 2.0" alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201" //4K alias ak "avadd 0 19.81 8.9 2.4" alias ak1 "avadd 1 24.3 4.2 2.1" alias ak2 "avadd 2 15.12 5.8 2.91" alias ak3 "avadd 3 19.631 6.281 2.183" alias ak3 "avadd 3 21.5 6.8 2.0" alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."
alias Ak1 "avadd 1 25.52 5.94 3.13" alias Ak2 "avadd 2 15.12 4.31 3.53" alias Ak3 "avadd 3 21.5 6.8 2.0"
L33t AK47 Vec by K0N7R4C7-K1LL4
//K0N7R4C7-K1LL4'5 L337 AK47 V3C alias L337akvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19" alias L337akvec4 "avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1" alias L337akvec3 "avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4" alias L337akvec2 "avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4" alias L337akvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1" alias L337akload "avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1" alias L337aksettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0" alias L337akvecx "L337akload;L337aksettings;txt K0N7R4C7-K1LL4'5 L337 AK H34D5H07 V3C"
//Ak Vec alias Ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3" alias CripThugak "avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217" alias Akvec "avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]"
alias ak-01.5 "avadd 0 17.83 11.143 1.7490" alias ak-11.5 "avadd 1 25.72 4.12 2.63" alias ak-21.5 "avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47" alias akvec "avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03"
// G0dlike AK47 by NumB-nUTz alias GA1 "avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337" alias g0dlike "avclear;GA1;recoil 1.51337;txt G0dlike AK -
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% #################################### M4A1 AIM ########################################## %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
//COLT alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"
//COLT vec alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28" alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]"
// M4A1 alias M4A11 "avadd 0 21 10.1 0;" alias M4A12 "avadd 1 23 4 4.5;" alias M4A13 "avadd 2 20 7 6;" alias M4A14 "avadd 3 20.75 6.5 2.1;" alias M4A15 "avadd 4 27 4.25 3.5;" alias M4A16 "avadd 5 11.5 8 2.5;" alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"
//Yuckfou OWNAGE COLT alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt" alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"
//// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed 0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255; cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"
// |TNG|-COLT-[NoWoN] alias cnowon1 "avadd 0 19.92 6.38 2.01" alias cnowon2 "avadd 0 19.56 6 1.6" alias cnowon3 "avadd 1 24.39 5.25 2.8" alias cnowon4 "avadd 2 11.48 6.92 2.3" alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"
K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C
//K0N7R4C7-K1LL4'5 C0L7-K1LL4 V3C alias C0L7-K1LL41 "avadd 0 22.712 8.135 3.152" alias C0L7-K1LL42 "avadd 1 27.881 4.223 3.415" alias C0L7-K1LL4 "avclear;C0L7-K1LL41;C0L7-K1LL42;recoil 1.7;txt [ - C 0 L 7 - K 1 L L 4 L 0 4 D 3 D - ]"
K0N7R4C7-K1LL4's L337 M4A1 Vec #2
//K0N7R4C7-K1LL4'5 L337 M4A1 V3C #2 alias L337m4a11 "avadd 0 21.86 7.54 2.45" alias L337m4a12 "avadd 0 22.56 7.99 2.99" alias L337m4a13 "avadd 1 24.34 3.56 2.43" alias L337m4a14 "avadd 1 22.11 5.64 2.87" alias L337m4a1loading "L337m4a11;L337m4a12;L337m4a13;L337m4a14" alias L337m4a1set "autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.5;pred 1;predahead .075;aspeed 2.0;cl_bob 0;cl_bobup 0" alias L337m4a1 "L337m4a1loading;L337m4a1set;txt K0N7R4C7-K1LL4'5 L337 M4A1 H34D5H07 V3C #2"
L33t COLT Vec by K0N7R4C7-K1LL4
//K0N7R4C7-K1LL4'5 L337 COLT V3C alias L337coltvec5 "avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19" alias L337coltvec4 "avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1" alias L337coltvec3 "avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4" alias L337coltvec2 "avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4" alias L337coltvec1 "avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1" alias L337coltload "avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1" alias L337coltsettings "recoil 1.1;pred 1;predahead .075;aspeed 2.0" alias L337coltvecx "L337coltload;L337coltsettings;txt K0N7R4C7-K1LL4'5 L337 COLT H34D5H07 V3C"
K1CK455 C0L7 Vec by NumB-nUTz
//K1CK455 C0L7 alias 0wnc0lt1 "avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59" alias 0wnc0lt2 "avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78" alias 0wnc0lt3 "avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; txt K1K455 C0L7 by NumB-nUTz - script0rz.cjb.net;#say K1K455 C0L7 by NumB-nUTz
alias coltset "#cl_rate 9000;#ex_interp .03" alias colt-0 "avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62" alias colt-1 "avadd 1 25.13 6.22 2.053 alias colt-2 "avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47" alias coltvec1! "avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55" alias coltvec "coltvec1!"
//INC's -[COLT]-3.0 alias inc "avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8" alias incx "avclear;inc;recoil 1.71;#say INC's -[COLT]-VeR 3.0"
//INC's -[COLT]-3.8 alias incc "avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66" alias incxx "avclear;incc;recoil 1.53;#say INC's -[COLT]- VeR 3.8"
//aNaRcHy Colt alias colt1 "avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7" alias colt2 "avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | zafer_terry |LOADED|"
// Colt -= Ripped from Fr0sTBy7e X =- alias colt-a "avadd 0 20.76 6.89 4.02" alias colt-b "avadd 1 25.7 4.56 4.5" alias coltsetup "recoil 1.65;txt |[ CoLt ]|" alias coltvec "avclear;colt-a;colt-b;coltsetup"
// Killjoy COLT alias vec20 "avadd 0 22.3 7.3 2.63" alias vec21 "avadd 1 24.9 4 2.5" alias vec22 "avadd 2 14.5 7.6 2.64" alias vec_m4a1 "avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT"
//TNG ColT by •by SouLy• alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy" alias tngset "tngc;tngc1;tngc2;" alias tngc "avadd 0 19.62 6.63 2.623;" alias tngc1 "avadd 1 24.49 5.42 3.31" alias tngc2 "avadd 2 14.23 5.22 1.63"
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ##################################### AWP AIM ########################################## %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
alias nospread "m_pitch 0;m_forward 0;m_side 0" alias norecoil_5 "cl_pitchspeed 10" alias norecoil_4 "cl_pitchspeed 7" alias norecoil_3 "cl_pitchspeed 5" alias norecoil_2 "cl_pitchspeed 3" alias norecoil_1 "cl_pitchspeed 1" alias norecoil_0 "cl_pitchspeed 999999" alias +nxspnr "+spread;w;+attack;w;+nonup" alias -nxspnr "-spread;w;-attack;w;-nonup" alias +banr "+attack;wait;+lookdown" alias -banr "-attack;wait;-lookdown;wait" alias +konr "+koraim;wait;+lookdown" alias -konr "-koraim;wait;-lookdown;wait" alias +shtpwnr "+nxshtpwn;wait;+lookdown" alias -shtpwnr "-nxshtpwn;wait;-lookdown;wait" alias +nxnr "+nxaim;wait;+lookdown" alias -nxnr "-nxaim;wait;-lookdown;wait" alias +nxhnr "+nxhead;wait;+lookdown" alias -nxhnr "-nxhead;wait;-lookdown;wait" alias +nxsnr "+nxhead2;wait;+lookdown" alias -nxsnr "-nxhead2;wait;-lookdown;wait" alias +nxmaster "+nxmasta;wait;+lookdown;+lookdown;+lookup" alias -nxmaster "-nxmasta;wait;-lookdown;-lookdown;-lookup;wait"
// AWP alias awp-numbers "avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5" alias awpsetup "aswitch1;aswitchr1;height_correction 0;recoil 1.08" alias awp "avclear0;avclear1;avclear2;awp-numbers;awpsetup"
//Awp alias mv6 "avadd 0 20.0021 8.432 1.3243" alias mv7 "avadd 1 23.9943 10.212 1.3332" alias mv8 "avadd 2 23.2221 5.3244 1.2334" alias mv "avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :."
//Awp Aliases //No-Recoiler alias @turnrec "@norecoil_0;bind mouse1 +@koraim;@d1;echo [NukedX] NoRecoil Status: Disabled;echo [NukedX] NoRecoil Attacking Mode: Korbom Shooter (Default);@d0" //Levels alias @nospread "m_pitch 0;m_forward 0;m_side 0" alias @norecoil_5 "cl_pitchspeed 10;alias @norecoil_ echo [NukedX] @norecoil_ is : 5" alias @norecoil_4 "cl_pitchspeed 7;alias @norecoil_ echo [NukedX] @norecoil_ is : 4" alias @norecoil_3 "cl_pitchspeed 5;alias @norecoil_ echo [NukedX] @norecoil_ is : 3" alias @norecoil_2 "cl_pitchspeed 3;alias @norecoil_ echo [NukedX] @norecoil_ is : 2" alias @norecoil_1 "cl_pitchspeed 1;alias @norecoil_ echo [NukedX] @norecoil_ is : 1" alias @norecoil_0 "cl_pitchspeed 999999;alias @norecoil_ echo [NukedX] @norecoil_ is : 0" // No Spread + No Recoil alias +@nxspnr "+@spread;@w;+attack;@w;+@nonup" alias -@nxspnr "-@spread;@w;-attack;@w;-@nonup" //Basic Attack alias +@banr "+attack;wait;+lookdown" alias -@banr "-attack;wait;-lookdown;wait" //With Korbom Shooter alias +@konr "+@koraim;wait;+lookdown" alias -@konr "-@koraim;wait;-lookdown;wait" //With Shotgun Pwnage alias +@shtpwnr "+@nxshtpwn;wait;+lookdown" alias -@shtpwnr "-@nxshtpwn;wait;-lookdown;wait" //With NukedX Aimers //Safe Aimer alias +@nxnr "+@nxaim;wait;+lookdown" alias -@nxnr "-@nxaim;wait;-lookdown;wait" //Head Aimer alias +@nxhnr "+@nxhead;wait;+lookdown" alias -@nxhnr "-@nxhead;wait;-lookdown;wait" //NukedX Header2 alias +@nxsnr "+@nxhead2;wait;+lookdown" alias -@nxsnr "-@nxhead2;wait;-lookdown;wait" //NukedX New Master Recoil alias +@nxmaster "+@nxmasta;wait;+lookdown;+lookdown;+lookup" alias -@nxmaster "-@nxmasta;wait;-lookdown;-lookdown;-lookup;wait" //Silent Shot alias +@ssnr "+@nxshotsil;wait;+lookdown" alias -@ssnr "-@nxshotsil;wait;-lookdown;wait" //End Of No-Recoil
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% ################################# Con Color ############################################# %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% alias green "con_color 0+255+0;say_team Green Color" alias red "con_color 255+0+0;say_team Red Color" alias yellow "con_color 255+255+0;say_team Yellow Color" alias blue "con_color 0+0+255;say_team Blue Color" alias orange "con_color 255+165+0;say_team Orange Color" alias white "con_color 255+255+255;say_team White Color" alias black "con_color 0+0+0;say_team Black Color" alias color "cl1" alias cl1 "green; alias color cl2" alias cl2 "red; alias color cl3" alias cl3 "yellow; alias color cl4" alias cl4 "blue; alias color cl5" alias cl5 "orange; alias color cl6" alias cl6 "white; alias color cl7" alias cl7 "black; alias color cl1" bind "i" "say ][_ [[]] ][_ CE ][-][ E A ][))" bind = "color" bind "v" "deagle;secammo" bind "p" "secammo"
TINTA
cl_bobcycle "1" cl_bobup "2" cl_bob "0"
//__________________________________________________________________________________________
echo "Aim by hLs = heLese"
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[RLA] # Sandu Mesaje : 2971 | Subiect: Re: CFG aymhls Mier 21 Mai 2014, 20:41 | |
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