K!LL3R Mesaje : 831 | Subiect: Script Continuos Burst Vin 05 Iul 2013, 22:30 | |
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// Comment
// Credits: Jamie Madrox, ELX-Draco (this script is a modification of his Autopistol script)
// basicaly this was supposed to be a deagle script and turned out usefull for m4a1 and similar weapons
// modification: to increase the time of the actual burst increase the amount of the cycle, to decrease the time
// decrease the amount of cycles within the +attack and -attack part
// to increase the time between bursts, increase the amount of cycles after the -attack part, vice versa
// if you have less than 100 fps constantly you will need to modify this
//script manually to your needs - if you should experience lags:
//don't use the script!
////--------------------------------------------------------------------
//Customizable Part (remove the // part in front of the bind you want to use and customize your desired keys)
//bind "mouse3" "+rec." //possible bind to burst directly without rebinding mouse1
//bind "mouse5" "rec.sw" //on/off switch, script is OFF by default, will rebind mouse1
//--------------------------------------------------------------------
//Switch (to turn script on/off, script is off by default)
alias "rec.on" "bind mouse1 +rec.; alias rec.sw rec.of"
alias "rec.of" "bind mouse1 +attack; alias rec.sw rec.of"
alias "rec.sw" "rec.on"
//--------------------------------------------------------------------
//special loop (making the bursts continous)
alias "+rec." "alias _special rec.;rec."
alias "-rec." "alias _special blank; -attack; alias rec.cycle rec.seq00"
alias "rec." "rec.cycle; wait; special"
//--------------------------------------------------------------------
//cycle (replacing the huge amounts of waits)
//cycle part I, the actual burst - this defines the time your burst will last
alias "rec.cycle" "rec.seq00"
alias "rec.seq00" "alias rec.cycle rec.seq01;+attack" //starts shooting
alias "rec.seq01" "alias rec.cycle rec.seq02"
alias "rec.seq02" "alias rec.cycle rec.seq03"
alias "rec.seq03" "alias rec.cycle rec.seq04"
alias "rec.seq04" "alias rec.cycle rec.seq05"
alias "rec.seq05" "alias rec.cycle rec.seq06"
alias "rec.seq06" "alias rec.cycle rec.seq07"
alias "rec.seq07" "alias rec.cycle rec.seq08"
alias "rec.seq08" "alias rec.cycle rec.seq09"
alias "rec.seq09" "alias rec.cycle rec.seq10"
alias "rec.seq10" "alias rec.cycle rec.seq11"
alias "rec.seq11" "alias rec.cycle rec.seq12"
alias "rec.seq12" "alias rec.cycle rec.seq13"
alias "rec.seq13" "alias rec.cycle rec.seq14;-attack" //stops shooting
//cycle end , increase/decrease amount of sequels (rec.seq) to increase/decrease time of burst
//--------------------------------------------------------------------
//cycle part II, the break between bursts - this defines the time between bursts
alias "rec.seq14" "alias rec.cycle rec.seq15"
alias "rec.seq15" "alias rec.cycle rec.seq16"
alias "rec.seq16" "alias rec.cycle rec.seq17"
alias "rec.seq17" "alias rec.cycle rec.seq18"
alias "rec.seq18" "alias rec.cycle rec.seq19"
alias "rec.seq19" "alias rec.cycle rec.seq20"
alias "rec.seq20" "alias rec.cycle rec.seq21"
alias "rec.seq21" "alias rec.cycle rec.seq22"
alias "rec.seq22" "alias rec.cycle rec.seq23"
alias "rec.seq23" "alias rec.cycle rec.seq24"
alias "rec.seq24" "alias rec.cycle rec.seq25"
alias "rec.seq25" "alias rec.cycle rec.seq26"
alias "rec.seq26" "alias rec.cycle rec.seq27"
alias "rec.seq27" "alias rec.cycle rec.seq28"
alias "rec.seq28" "alias rec.cycle rec.seq29"
alias "rec.seq29" "alias rec.cycle rec.seq30"
alias "rec.seq30" "alias rec.cycle rec.seq31"
alias "rec.seq31" "alias rec.cycle rec.seq32"
alias "rec.seq32" "alias rec.cycle rec.seq33"
alias "rec.seq33" "alias rec.cycle rec.seq34"
alias "rec.seq34" "alias rec.cycle rec.seq35"
alias "rec.seq35" "alias rec.cycle rec.seq36"
alias "rec.seq36" "alias rec.cycle rec.seq37"
alias "rec.seq37" "alias rec.cycle rec.seq38"
alias "rec.seq38" "alias rec.cycle rec.seq39"
alias "rec.seq39" "alias rec.cycle rec.seq00"
//cycle end , increase/decrease amount of sequels (rec.seq) to increase/decrease time between bursts
//--------------------------------------------------------------------
//Disclaimer: This script is open-source, however, we want you to keep the original Credits
//including the link to elx-draco. This is our work and we share/provide, respect that.
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[RLA] # Sandu Mesaje : 2971 | Subiect: Re: Script Continuos Burst Mier 21 Mai 2014, 20:39 | |
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