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     Furien Credits System [ little update 23.10.2013 ]

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    MesajSubiect: Furien Credits System [ little update 23.10.2013 ]   
    Furien Credits System [ little update 23.10.2013 ] I_icon_minitimeDum 07 Feb 2016, 02:17

    Descriere: Acesta este un plugin de credite pentru modul furien.
    Deasemenea poate fi folosit si in alte moduri.
    In ce consta acest plugin? Ei bine, cand ai 16000$, prin simpla comanda, /deposit, iti transformi banii in 1 credit.
    Nu exista limita de credite.
    Creditele se salveaza pe nume.

    Plugin-ul are si native, cu care poti afla/modifica creditele unui jucator, din alte plugine.


    Descarcare:
    Cod:
    #include < amxmodx >
    #include < amxmisc >
    #include < cstrike >
    #include < fakemeta >
    #include < nvault >
    //#include < CC_ColorChat >

    #pragma semicolon 1


    #define PLUGIN "Furien Credits System"
    #define VERSION "0.4.5"

    #define ONE_DAY_IN_SECONDS 86400

    // |-- CC_ColorChat --|

    enum Color
    {
    NORMAL = 1,  // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.
    GREEN,  // Culoare Verde.
    TEAM_COLOR,  // Culoare Rosu, Albastru, Gri.
    GREY,  // Culoarea Gri.
    RED,  // Culoarea Rosu.
    BLUE,  // Culoarea Albastru.
    };

    new TeamName[  ][  ] =
    {
    "",
    "TERRORIST",
    "CT",
    "SPECTATOR"
    };

    // |-- CC_ColorChat --|

    new const g_szTag[ ] = "[Furien Credits]";

    new const g_szGiveCreditsFlag[ ] = "a";

    new g_szName[ 33 ][ 32 ];
    new g_iUserCredits[ 33 ];

    new g_iCvarPruneDays;
    new g_iCvarEntry;
    new iVault;

    public plugin_init( )
    {
    register_plugin( PLUGIN, VERSION, "Askhanar" );
    register_cvar( "fcs_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );

    g_iCvarPruneDays = register_cvar( "fcs_prunedays", "15" );
    g_iCvarEntry = register_cvar( "fcs_entry_credits", "300" );

    register_clcmd( "say", "ClCmdSay" );
    register_clcmd( "say_team", "ClCmdSay" );

    register_clcmd( "say /depozit", "ClCmdSayDepozit" );
    register_clcmd( "say /deposit", "ClCmdSayDepozit" );
    register_clcmd( "say_team /depozit", "ClCmdSayDepozit" );
    register_clcmd( "say_team /deposit", "ClCmdSayDepozit" );

    register_clcmd( "say /retrage", "ClCmdSayRetrage" );
    register_clcmd( "say /withdraw", "ClCmdSayRetrage" );
    register_clcmd( "say_team /retrage", "ClCmdSayRetrage" );
    register_clcmd( "say_team /withdraw", "ClCmdSayRetrage" );

    register_clcmd( "fcs_credite", "ClCmdCredits" );
    register_clcmd( "fcs_credits", "ClCmdCredits" );

    register_clcmd( "amx_give_credits", "ClCmdGiveCredits" );
    register_clcmd( "amx_take_credits", "ClCmdTakeCredits" );

    register_forward( FM_ClientUserInfoChanged, "Fwd_ClientUserInfoChanged" );

    iVault  =  nvault_open(  "FurienCreditsSystem"  );

    if(  iVault  ==  INVALID_HANDLE  )
    {
    set_fail_state(  "nValut returned invalid handle!"  );
    }

    }

    public plugin_natives()
    {

    register_library( "fcs" );
    register_native( "fcs_get_user_credits", "_fcs_get_user_credits" );
    register_native( "fcs_set_user_credits", "_fcs_set_user_credits" );

    }

    public _fcs_get_user_credits( iPlugin, iParams )
    {
    return g_iUserCredits[  get_param( 1 )  ];
    }

    public _fcs_set_user_credits(  iPlugin, iParams  )
    {
    new id = get_param( 1 );
    g_iUserCredits[ id ] = max( 0, get_param( 2 ) );
    SaveCredits( id );
    return g_iUserCredits[ id ];
    }

    public client_authorized( id )
    {
    if( is_user_bot( id ) )
    return 0;

    get_user_name( id, g_szName[ id ], sizeof ( g_szName[] ) -1 );
    LoadCredits( id );

    return 0;

    }

    public client_disconnect( id )
    {
    if( is_user_bot( id ) )
    return 0;

    SaveCredits( id );

    return 0;

    }

    public ClCmdSay( id )
    {
    static szArgs[192];
    read_args( szArgs, sizeof ( szArgs ) -1 );

    if( !szArgs[ 0 ] )
    return 0;

    new szCommand[ 15 ];
    remove_quotes( szArgs );

    if( equal( szArgs, "/credite", strlen( "/credite" ) )
    || equal( szArgs, "/credits", strlen( "/credits" ) ) )
    {
    replace( szArgs, sizeof ( szArgs ) -1, "/", "" );
    formatex( szCommand, sizeof ( szCommand ) -1, "fcs_%s", szArgs );
    client_cmd( id, szCommand );
    return 1;
    }

    return 0;
    }

    public ClCmdCredits( id )
    {
    if( !is_user_connected( id ) )
    return 1;

    new szArg[ 32 ];
        read_argv( 1, szArg, sizeof ( szArg ) -1 );

    if( equal( szArg, "" ) )
    {

    ColorChat( id, RED, "^x04%s^x01 Ai^x03 %i^x01 credite.", g_szTag, g_iUserCredits[ id ] );
    return 1;
    }

        new iPlayer = cmd_target( id, szArg, 8 );
        if( !iPlayer || !is_user_connected( iPlayer ) )
    {
    ColorChat( id, RED,"^x04%s^x01 Jucatorul specificat nu a fost gasit!", g_szTag, szArg );
    return 1;
    }

    new szName[ 32 ];
    get_user_name( iPlayer, szName, sizeof ( szName ) -1 );
    ColorChat( id, RED,"^x04%s^x01 Jucatorul^x03 %s^x01 are^x03 %i^x01 credit%s", g_szTag, szName, g_iUserCredits[ iPlayer ], g_iUserCredits[ iPlayer ] == 1 ? "." : "e." );

    return 1;

    }

    public ClCmdSayDepozit( id)
    {

    if( !is_user_connected( id ) )
    return 1;

    new iTeam = get_user_team( id );

    if( 1 <= iTeam <= 2 )
    {
    new iMoney = cs_get_user_money( id );
    if( iMoney >= 16000 )
    {

    ColorChat( id, RED, "^x04%s^x01 Ai depozitat^x03 16000$^x01 si ai primit^x03 1^x01 credit.", g_szTag );
    cs_set_user_money( id, 0 );
    g_iUserCredits[ id ] += 1;

    SaveCredits( id );
    return 1;
    }
    else
    {
    ColorChat( id, RED, "^x04%s^x01 Iti trebuie^x03 16000$^x01 pentru a putea depozita.", g_szTag );
    return 1;
    }
    }

    return 1;

    }

    public ClCmdSayRetrage( id)
    {

    new iTeam = get_user_team( id );

    if( 1 <= iTeam <= 2 )
    {

    if( g_iUserCredits[ id ] > 0 )
    {
    new iMoney = cs_get_user_money( id );

    ColorChat( id, RED, "^x04%s^x01 Ai retras^x03 1^x01 credit si, ai primi^x03 16000$^x01.", g_szTag );
    cs_set_user_money( id, iMoney + 16000 );

    g_iUserCredits[ id ] -=1;
    SaveCredits( id );

    if( ( iMoney + 16000 ) > 16000 )
    {
    ColorChat( id, RED, "^x04%s^x03 ATENTIE^x01, ai^x03 %i$^x01 !", g_szTag, iMoney + 16000 );
    ColorChat( id, RED, "^x04%s^x01 La spawn, vei pierde tot ce depaseste suma de^x03 16000$^x01.", g_szTag );
    return 1;
    }
    }
    else
    {
    ColorChat(id, RED, "^x04%s^x03 NU^x01 ai ce sa retragi, ai^x03 0^x01 credite.", g_szTag );
    return 1;
    }

    }

    return 1;

    }

    public ClCmdGiveCredits( id )
    {

    if( !( get_user_flags( id ) & read_flags( g_szGiveCreditsFlag ) ) )
    {
    client_cmd( id, "echo NU ai acces la aceasta comanda!" );
    return 1;
    }

    new szFirstArg[ 32 ], szSecondArg[ 10 ];

    read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );
    read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );

    if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) )
    {
    client_cmd( id, "echo amx_give_credits < nume/ @ALL/ @T/ @CT > < credite >" );
    return 1;
    }

    new iPlayers[ 32 ];
    new iPlayersNum;

    new iCredits = str_to_num( szSecondArg );
    if( iCredits <= 0 )
    {
    client_cmd( id, "echo Valoare creditelor trebuie sa fie mai mare decat 0!" );
    return 1;
    }

    if( szFirstArg[ 0 ] == '@' )
    {

    switch ( szFirstArg[ 1 ] )
    {
    case 'A':
    {
    if( equal( szFirstArg, "@ALL" ) )
    {

    get_players( iPlayers, iPlayersNum, "ch" );
    for( new i = 0; i < iPlayersNum ; i++ )
    g_iUserCredits[ iPlayers[ i ] ] += iCredits;

    new szName[ 32 ];
    get_user_name( id, szName, sizeof ( szName ) -1 );
    ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite tuturor jucatorilor!", g_szTag, szName, iCredits );
    return 1;
    }
    }

    case 'T':
    {
    if( equal( szFirstArg, "@T" ) )
    {

    get_players( iPlayers, iPlayersNum, "ceh", "TERRORIST" );
    if( iPlayersNum == 0 )
    {
    client_cmd( id, "echo NU se afla niciun jucator in aceasta echipa!" );
    return 1;
    }
    for( new i = 0; i < iPlayersNum ; i++ )
    g_iUserCredits[ iPlayers[ i ] ] += iCredits;

    new szName[ 32 ];
    get_user_name( id, szName, sizeof ( szName ) -1 );
    ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite jucatorilor de la^x03 TERO^x01!", g_szTag, szName, iCredits );
    return 1;
    }
    }

    case 'C':
    {
    if( equal( szFirstArg, "@CT" ) )
    {

    get_players( iPlayers, iPlayersNum, "ceh", "CT" );
    if( iPlayersNum == 0 )
    {
    client_cmd( id, "echo NU se afla niciun jucator in aceasta echipa!" );
    return 1;
    }
    for( new i = 0; i < iPlayersNum ; i++ )
    g_iUserCredits[ iPlayers[ i ] ] += iCredits;

    new szName[ 32 ];
    get_user_name( id, szName, sizeof ( szName ) -1 );
    ColorChat( 0, RED, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i^x01 credite jucatorilor de la^x03 CT^x01!", g_szTag, szName, iCredits );
    return 1;
    }
    }
    }
    }

    new iPlayer = cmd_target( id, szFirstArg, 8 );
    if( !iPlayer )
    {
    client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );
    return 1;
    }

    g_iUserCredits[ iPlayer ] += iCredits;

    new szName[ 32 ], _szName[ 32 ];
    get_user_name( id, szName, sizeof ( szName ) -1 );
    get_user_name( id, _szName, sizeof ( _szName ) -1 );

    ColorChat( 0, RED, "^x04%s^x01 Adminul^x03 %s^x01 i-a dat^x03 %i^x01 credite lui^x03 %s^x01.", g_szTag, szName, iCredits, _szName );

    return 1;


    }

    public ClCmdTakeCredits( id )
    {

    if( !( get_user_flags( id ) & read_flags( g_szGiveCreditsFlag ) ) )
    {
    client_cmd( id, "echo NU ai acces la aceasta comanda!" );
    return 1;
    }

    new szFirstArg[ 32 ], szSecondArg[ 10 ];

    read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );
    read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );

    if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) )
    {
    client_cmd( id, "echo amx_take_credits < nume > < credite >" );
    return 1;
    }

    new iCredits = str_to_num( szSecondArg );
    if( iCredits <= 0 )
    {
    client_cmd( id, "echo Valoare creditelor trebuie sa fie mai mare decat 0!" );
    return 1;
    }

    new iPlayer = cmd_target( id, szFirstArg, 8 );
    if( !iPlayer )
    {
    client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );
    return 1;
    }

    if( g_iUserCredits[ iPlayer ] < iCredits )
    {
    client_cmd( id, "echo Jucatorul %s nu are atatea credite!Are doar %i", szFirstArg, g_iUserCredits[ iPlayer ] );
    return 1;
    }

    g_iUserCredits[ iPlayer ] -= iCredits;

    new szName[ 32 ], _szName[ 32 ];
    get_user_name( id, szName, sizeof ( szName ) -1 );
    get_user_name( id, _szName, sizeof ( _szName ) -1 );

    ColorChat( 0, RED, "^x04%s^x01 Adminul^x03 %s^x01 i-a sters^x03 %i^x01 credite lui^x03 %s^x01.", g_szTag, szName, iCredits, _szName );

    return 1;


    }

    public Fwd_ClientUserInfoChanged( id, szBuffer )
    {
    if ( !is_user_connected( id ) )
    return FMRES_IGNORED;

    static szNewName[ 32 ];

    engfunc( EngFunc_InfoKeyValue, szBuffer, "name", szNewName, sizeof ( szNewName ) -1 );

    if ( equal( szNewName, g_szName[ id ] ) )
    return FMRES_IGNORED;

    SaveCredits(  id  );

    ColorChat( id, RED, "^x04%s^x01 Tocmai ti-ai schimbat numele din^x03 %s^x01 in^x03 %s^x01 !", g_szTag, g_szName[ id ], szNewName );
    ColorChat( id, RED, "^x04%s^x01 Am salvat^x03 %i^x01 credite pe numele^x03 %s^x01 !", g_szTag, g_iUserCredits[ id ], g_szName[ id ] );

    copy( g_szName[ id ], sizeof ( g_szName[] ) -1, szNewName );
    LoadCredits( id );

    ColorChat( id, RED, "^x04%s^x01 Am incarcat^x03 %i^x01 credite de pe noul nume (^x03 %s^x01 ) !", g_szTag, g_iUserCredits[ id ], g_szName[ id ] );

    return FMRES_IGNORED;
    }


    public LoadCredits( id )
    {
    static szData[ 256 ],  iTimestamp;

    if(  nvault_lookup( iVault, g_szName[ id ], szData, sizeof ( szData ) -1, iTimestamp ) )
    {
    static szCredits[ 15 ];
    parse( szData, szCredits, sizeof ( szCredits ) -1 );
    g_iUserCredits[ id ] = str_to_num( szCredits );
    return;
    }
    else
    {
    g_iUserCredits[ id ] = get_pcvar_num( g_iCvarEntry );
    }

    }


    public SaveCredits(  id  )
    {

    static szData[ 256 ];
    formatex( szData, sizeof ( szData ) -1, "%i", g_iUserCredits[ id ] );

    nvault_set( iVault, g_szName[ id ], szData );
    }

    public plugin_end( )
    {
    new iDays = get_pcvar_num( g_iCvarPruneDays );
    if( iDays > 0 )
    {
    nvault_prune( iVault, 0, get_systime( ) - ( iDays * ONE_DAY_IN_SECONDS ) );
    }

    nvault_close( iVault );
    }

    // |-- CC_ColorChat --|

    ColorChat(  id, Color:iType, const msg[  ], { Float, Sql, Result, _}:...  )
    {

    // Daca nu se afla nici un jucator pe server oprim TOT. Altfel dam de erori..
    if( !get_playersnum( ) ) return;

    new szMessage[ 256 ];

    switch( iType )
    {
    // Culoarea care o are jucatorul setata in cvar-ul scr_concolor.
    case NORMAL: szMessage[ 0 ] = 0x01;

    // Culoare Verde.
    case GREEN: szMessage[ 0 ] = 0x04;

    // Alb, Rosu, Albastru.
    default:  szMessage[ 0 ] = 0x03;
    }

    vformat(  szMessage[ 1 ], 251, msg, 4  );

    // Ne asiguram ca mesajul nu este mai lung de 192 de caractere.Altfel pica server-ul.
    szMessage[ 192 ] = '^0';


    new iTeam, iColorChange, iPlayerIndex, MSG_Type;

    if( id )
    {
    MSG_Type  =  MSG_ONE_UNRELIABLE;
    iPlayerIndex  =  id;
    }
    else
    {
    iPlayerIndex  =  CC_FindPlayer(  );
    MSG_Type = MSG_ALL;
    }

    iTeam  =  get_user_team( iPlayerIndex );
    iColorChange  =  CC_ColorSelection(  iPlayerIndex,  MSG_Type, iType);

    CC_ShowColorMessage(  iPlayerIndex, MSG_Type, szMessage  );

    if(  iColorChange  ) CC_Team_Info(  iPlayerIndex, MSG_Type,  TeamName[ iTeam ]  );

    }

    CC_ShowColorMessage(  id, const iType, const szMessage[  ]  )
    {

    static bool:bSayTextUsed;
    static iMsgSayText;

    if(  !bSayTextUsed  )
    {
    iMsgSayText  =  get_user_msgid( "SayText" );
    bSayTextUsed  =  true;
    }

    message_begin( iType, iMsgSayText, _, id  );
    write_byte(  id  );
    write_string(  szMessage  );
    message_end(  );
    }

    CC_Team_Info( id, const iType, const szTeam[  ] )
    {
    static bool:bTeamInfoUsed;
    static iMsgTeamInfo;
    if(  !bTeamInfoUsed  )
    {
    iMsgTeamInfo  =  get_user_msgid( "TeamInfo" );
    bTeamInfoUsed  =  true;
    }

    message_begin( iType, iMsgTeamInfo, _, id  );
    write_byte(  id  );
    write_string(  szTeam  );
    message_end(  );

    return 1;
    }

    CC_ColorSelection(  id, const iType, Color:iColorType)
    {
    switch(  iColorType  )
    {

    case RED: return CC_Team_Info(  id, iType, TeamName[ 1 ]  );
    case BLUE: return CC_Team_Info(  id, iType, TeamName[ 2 ]  );
    case GREY: return CC_Team_Info(  id, iType, TeamName[ 0 ]  );

    }

    return 0;
    }

    CC_FindPlayer(  )
    {
    new iMaxPlayers  =  get_maxplayers(  );

    for( new i = 1; i <= iMaxPlayers; i++ )
    if(  is_user_connected( i )  )
    return i;

    return -1;
    }

    // |-- CC_ColorChat --|[/sursa]

    [b]Nume[/b]: Furien Credits System
    [b]Versiune[/b]: v0.4.5

    [b]Instalare[/b]:
    1. Fisierul [color=#BF0000]FurienCreditsSystem.sma[/color] il puneti in [color=#BF0000]addons/amxmodx/scripting[/color]
    2. Fisierul [color=#BF0000]FurienCreditsSystem.amxx[/color] il puneti in [color=#BF0000]addons/amxmodx/plugins[/color]
    3. Intrati in fisierul [color=#BF0000]addons/amxmodx/configs/plugins.ini[/color] si adaugati la urma:
    [code]FurienCreditsSystem.amxx[/code]
    4. Alti pasi necesari....

    Modificati in fisierul sursa:
    [code]
    new const g_szGiveCreditsFlag[ ] = "a";
    [/code]

    in loc de "a" puneti flagul pentru comenzize de mai jos.

    [b][color=#00FF80]NEW![/color][/b]
    [b]Cvar-uri[/b] (se adauga in fisierul [color=#BF0000]amxmodxconfigsamxx.cfg[/color]):
    [list]
    fcs_prunedays "15" - sterge toate inregistrarile din nvault care nu au intrat pe server de x zile ( la fiecare sfarsit de mapa ) | setati valoarea 0 pentru a dezactiva functia.NEW!fcs_entry_credits "300" - cate credite primesc cand intra pentru prima data pe server.[/list]

    [b]Comenzi administrative[/b] (se tasteaza in consola si trebuie sa fiti administrator):
    [list]
    amx_give_credits < nume/ @ALL/ @CT/ @T > < credite > - dai credite cuiva.amx_take_credits < nume > - ii stergi din credite cuiva.Comenzi publice (se tasteaza in joc prin apasarea tastei Y):
    [*]
    [list]
    /credits - aflii cate credite ai/credits < nume > - aflii cate credite are jucatorul respectiv/deposit sau /depozit - depozitezi 16000$ si primesti un credit/retrage sau /withdraw - retragi un credit si premesti 16000$[/list]

    [/list]
    [b]Module necesare[/b] (se sterge [color=#BF0000];[/color] din fata modulului de mai jos; acestea le gasiti in fisierul [color=#BF0000]amxmodxconfigsmodules.ini[/color]):
    - cstrike
    - fakemeta
    - nvault

    [sursa=Imagini][img]http://i.imgur.com/htoSItH.jpg[/img]

    LE:

    [img]http://i42.tinypic.com/2mi17ch.jpg[/img][/sursa]


    Pentru scripteri sau cei ce se pricep cat de cat:
    [sursa=fcs.inc]#if defined _fcs_included
    #endinput
    #endif

    #define _fcs_included



    /*
    * Returns a players credits
    *
    * @param client - The player index to get points of
    *
    * @return The credits client
    *
    */

    native fcs_get_user_credits(client);

    /*
    * Sets <credits> to client
    *
    * @param client - The player index to set points to
    * @param credits - The amount of credits to set to client
    *
    * @return The credits of client
    *
    */

    native fcs_set_user_credits(client, credits);

    /*
    * Adds <credits> points to client
    *
    * @param client - The player index to add points to
    * @param credits - The amount of credits to add to client
    *
    * @return The credits of client
    *
    */

    stock fcs_add_user_credits(client, credits)
    {
    return fcs_set_user_credits(client, fcs_get_user_credits(client) + credits);
    }

    /*
    * Subtracts <credits>  from client
    *
    * @param client - The player index to subtract points from
    * @param credits - The amount of credits to substract from client
    *
    * @return The credits of client
    *
    */

    stock fcs_sub_user_credits(client, credits)
    {
    return fcs_set_user_credits(client, fcs_get_user_credits(client) - credits);
    }[/sursa]


    Exemplu de folosire:

    [sursa=FCS Example]/* Plugin generated by AMXX-Studio */

    #include <amxmodx>
    #include <fcs>

    #define PLUGIN "FCS Example"
    #define VERSION "1.0"


    public plugin_init( )
    {
    register_plugin( PLUGIN, VERSION, "Askhanar" );

    register_clcmd( "say /test", "say_Credite" );
    register_clcmd( "say /test2", "say_FreeCredits" );
    // Add your code here...
    }

    public say_Credite( id )
    {
    new iCredits = fcs_get_user_credits( id );
    client_print( id, print_chat, "[FCS TEST]: Ai %i credite!", iCredits );
    }

    public say_FreeCredits( id )
    {
    new iCredits = fcs_get_user_credits( id );
    new iNewCredits = fcs_set_user_credits( id, iCredits + 5 );
    client_print( id, print_chat, "[FCS TEST]: Ai primit %i credite, si acum ai in total %i !", iCredits, iNewCredits );
    }


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    Furien Credits System [ little update 23.10.2013 ]

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